Ideal Binary Blog 

You will find information on all aspects of our work here on our company blog.

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Company Profile

Ideal Binary was set up in 2008. We are highly skilled at developing portable high-end game and middleware engines using a wide range of technologies on platforms ranging from mobile devices to high-end PCs.

In various development roles prior to Ideal Binary, we have worked with brands from clients like Disney Mobile, Sony Pictures Mobile, Sony Computer Entertainment, Konami, Capcom, From Software, Gremlin Graphics and Smartforce among others. We have worked on large and small projects such as high-end 3D game engines, procedural environment editors and custom content production systems, advanced 3D vehicle and skeletal physics engines, and mobile device porting tools, using a a wide range of languages and tools.

We are currently focused on our next app, following the success of our flagship app, 3D Bookshelf for iPhone® and iPod touch®.

If you would like us to build a custom high-end application for PC or iPhone, contact us for more information. Please keep in mind that we get a lot of development requests, so we may not be able to take on your project in the short-term.