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Gravity Wave 3D Bookshelf

Making an iPhone App – Prototype Screencast

By Aidan Doolan - Sunday, January 03, 2010 GMT Standard Time Comments (1)

In an earlier post, I mentioned a behind-the-scenes screencast I was working on that shows the 3D Bookshelf prototype in action. That screencast is now complete and you can view it below.

The purpose of any prototype is to prove a concept to such a degree that further development is both possible and feasible. By starting 3D Bookshelf with this prototype we were able to assert that the iPhone & iPod touch (all generations) were capable of running the core engine at up to 60 fps and that our content requirements would be significantly reduced due to the real-time nature of the system. This in turn made estimation and planning much easier.

Shame on me, I'm still typing. Why not check out the screencast for yourself for more info!

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Comments

SMiGL

SMiGL - Monday, January 18, 2010 UTC

Nice video. Thanks

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